911/112 Operator Wiki
911/112 Operator Wiki
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Shoplifting is a Reported Incident in 112 Operator. A somewhat common incident, it requires only police response. It has only one incident site. This incident can spawn at any stage of the game, including the very first Duty.

The incident involves a shoplifter who's been caught by a cashier at a store. The cashier is holding the shoplifter captive until police arrive, at which point the police may have to either fine the shoplifter or arrest them. There's a small chance of a fight breaking out, although the shoplifter is unarmed and will likely surrender very quickly. If they get injured, however, medics may need to respond to the scene.

The cashier must also be questioned by police.

Conditions to Spawn[]

The Shoplifting incident can spawn at any stage of the game, from the very first Duty onward. This is true for all game modes.

This incident has double the chance to spawn in Slums, but happens almost as frequently in Residential and Business districts. It is much less likely to happen in Parks and Industrial districts. It is half as likely to spawn at night compared to daytime.

This incident can only spawn inside a building. Note that some maps have buildings inside parks or out in the wilderness.

The Shoplifting incident has some chance to spawn near a poorly-managed Concert.

With the Pandemic Outbreak DLC, this incident is very likely to spawn during the fourth Duty of the outbreak.

With The Last Duty DLC, this incident is extremely likely to spawn during the criminal phase.

Resolution[]

The Shoplifting incident must be reached within 600 seconds of real time (on SLOW game speed) or it will automatically fail.

The highest reputation reward possible for resolving this incident is +1.

The maximum possible penalty for ignoring this incident is -1, depending on multipliers from the current difficulty setting.

112 IncidentIcon P Arrest Scene Elements[]

The Shoplifting incident contains one scene with two police elements.

Description[]

The scene takes place in a shop, where a Cashier is holding a Shoplifter captive.

The Shoplifter will most likely submit to an arrest immediately. In very rare cases, he will be a Criminal and will decide to fight the police using his fists, posing little danger. In other rare cases, he is a Suspect who must be fined instead of arrested.

The Cashier is a witness who must be questioned. This can be done immediately if there was no fight, or immediately once the fight has concluded.

Reputation[]

Resolving the Shoplifter element (incl. removing him from the scene, if necessary) awards +1 Reputation. An additional +1 Reputation is awarded for resolving the entire scene.

If the entire scene is ignored, the penalty is -2 Reputation. The penalty is reduced by 1 point if the Shoplifter has been resolved.

Police[]

112 Element UnknownFace Shoplifter
Criminal or Suspect Arrest FightFine
Chance to appear 100%
Arrest chance 85%
Fine €1,500 - €2,000
Reputation reward +1
Ignore penalty -1
Appearance Any adult 50%
Any teen 50%
112 Element UnknownFace Cashier
Witness Question
Chance to appear 100%
Questioning 50-100 Work Seconds
Appearance Any adult
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