Quarantine Check is an Incident in the 112 Operator Pandemic Outbreak DLC that is part of the COVID event, and can spawn during Duties #2 through #4 of that event. This incident requires only minor police response, and has only one incident site.
The incident involves a routine check on a quarantined person's home, to determine whether they are obeying the quarantine order. If the person is present, police must question them to verify their identity and whereabouts - a trivial job. However, in about 10% of cases, the person will be absent; police will instead give their family member a huge fine.
This incident carries a relatively high risk of Coronavirus infection for anyone who comes in contact with people at the scene.
Conditions to Spawn[]
The Quarantine Check incident requires the Pandemic Outbreak DLC to be installed and active. The incident will not happen during normal play, until such time that the COVID event is triggered.
The incident will only begin to spawn on the second Duty of the COVID outbreak. It can then spawn on Duties #3 and #4, but will not spawn on the fifth and final duty. Initially, it is not very common compared to other incidents, but becomes the single most common incident over the next two duties.
This incident can only spawn on a building. Note that some maps feature buildings inside parks, or other wilderness areas that have little or no road access.
Resolution[]
The Home Quarantine incident must be reached within 1,200 seconds of real time (on SLOW game speed) or it will automatically fail. This is equal to almost half a Duty, so there is no rush.
The reputation reward for resolving this incident is +1.
The penalty for ignoring this incident is -1, and is subject to multipliers from the current difficulty setting.
Scene Elements[]
This incident contains one scene with a single police element.
Description[]
The scene takes place at the quarantined home. A single person is inside, but the game randomly decides whether they are the quarantined person that police were looking for, or a family member.
In about 90% of cases, the quarantined person is home. Police must only question them and continue on - a trivial task that any officer can do.
In the other 10% of cases, the quarantined person is not there. Instead, police find a close relative of the quarantined person, and must issue a massive fine of €10,000 for breaking quarantine.
COVID Infection[]
Whenever an emergency worker "targets" the quarantined person or their relative for interaction - even if they don't get the chance to come near those people - a check is made to see if the worker has been infected with COVID.
The base risk is 40% if the quarantined person is home, or just 10% if only the relative is home. This chance is then altered by various factors including the current progress of the pandemic and the equipment worn by the emergency worker.
Note that this check can be triggered multiple times during the same scene, such as when the worker switches to another element and then switches back to the infectious element, which can happen for a variety of reasons. Each worker has to pass the check independently of any other workers who might target the infected element.
Any emergency worker who contracts COVID will be put into quarantine for several Duties.
Police[]
After Action Report[]
| Condition | Text |
|---|---|
| Relative of the quarantined person resolved | The quarantined person was not present. The mandate was accepted by a member of his family. |
Trivia[]
This incident is actually a pair of incident scripts, which look identical to each other until officers actually arrive at the scene and begin their work. Since the difference between them can be expressed as a single random chance roll, they have been combined here for convenience.
