911/112 Operator Wiki
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Man in the Water is an Incident in the 112 Operator Water Operations DLC that is part of the Water Landing and Sinking Cruise Ship events, and can only spawn as part of those events. This particular incident always occurs during those events, regardless of any randomized specifics.

This incident may only occur on water, and reached only by water or airborne vehicles. It requires only medical response, and has only one incident site.

The incident involves a crew-member of the plane/ship who's fallen into the water and must be rescued by medics. The crew-member requires a bit of treatment, followed by transport to hospital.

Conditions to Spawn[]

The Man in the Water incident requires the Water Operations DLC to be installed and active. The incident will not happen during normal play, until such time that either the Water Landing or Sinking Cruise Ship event are triggered - if they are ever triggered at all.

During these events, a "ground zero" symbol shows the location of the plane/ship that the event's story centers around. When conditions are right, incidents begin to spawn in the vicinity of that symbol. The Man in the Water incident will always be one of the spawned incidents.

This incident will always spawn in water, and can only be reached by water and airborne vehicles.

Resolution[]

The Man in the Water incident must be reached within 800 seconds of real time (on SLOW game speed) or it will automatically fail. If all available medical units are busy dealing with the other incidents spawning due to the plane crash, make sure to send any nearby unit to this scene just to keep the timer from ticking.

The reputation reward for resolving this incident is +3.

The maximum possible penalty for ignoring this incident is -3, subject to multipliers from the current difficulty setting.

Scene Elements[]

This incident contains one scene with only one medical element.

Description[]

The scene takes place in open water. The fallen crew-member is still alive in the water. The victim is moderately injured at worst, requiring some medical treatment followed by transport to hospital. The victim is in no danger of dying on the scene.

Medical[]

Crew member
Heavily injured Treat Hospitalize
Chance to appear 100%
Starting Hit Points 60-100
Bleeding No
Hospital required Yes
Appearance Any adult
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