Knife Assault is a Reported Incident in 112 Operator. This is a somewhat common incident that can spawn only once level-2 incidents have been unlocked (in Campaign mode, this happens on Duty #4). It requires police response and medical intervention. It has only one incident site.
The incident involves a man who has stabbed another man with a knife. Police must arrive to arrest the attacker, who is likely to attack them too. Once the fight (if any) is over, medics can proceed to treat the victim of the attack and evacuate him to hospital.
Conditions to Spawn[]
The Acid Attack incident may only begin to spawn once stage-2 of the game has been unlocked. In Campaign mode, this occurs on Duty #4. The incident is very rare, even then.
This incident has a greater chance to occur in Slum districts, followed by Industrial districts. It has a reduced chance to occur in Business districts compared to all other districts.
A Concert that doesn't have a sufficient number of units supervising it may spawn this incident in its vicinity; however the chance of this particular incident being picked is very low.
Resolution[]
The Knife Assault incident must be reached within 600 seconds of real time (on SLOW game speed) or it will automatically fail.
The reputation reward for resolving this incident is +3.
The penalty for ignoring this incident is -3, subject to multipliers from the current difficulty setting.
Scene Elements[]
This incident contains one scene with both police and medical elements.
Description[]
The scene occurs out in the open. Both the attacker and victim are still on the scene.
The attacker must be arrested and taken to prison. However, they have an Aggression value of 0.8, which usually causes them to attack police officers. If a fight does break out, the suspect could get injured, in which case medics will have to evacuate them to hospital together with the victim.
The victim is badly injured, but is not in danger of dying. They may be treated as soon as the fight (if any) is concluded, and must then be taken to hospital.
Ignore Penalty[]
The default penalty for ignoring this scene is -3 Reputation. Resolving the Attacker element reduces it by 1 point, whereas resolving the Victim reduces it by 2 points. You may thus ignore this scene partway through for a reduced penalty, if you desperately need your units elsewhere.
Police[]
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Medical[]
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