911/112 Operator Wiki

Hostage Situation is a Reported Incident in 112 Operator. It is a rare incident that requires police and medical response. It can only spawn once level-3 incidents are unlocked (Duty 9+ on Campaign mode). It has only one incident site.

The incident involves a terrorist who has injured a citizen and taken them hostage inside a house. The terrorist is armed with a heavy weapon, and is highly likely to fight the police. They must be arrested and taken to prison, or (if the fight ends in an injury) treated and taken to hospital.

Once the terrorist is dealt with, medics can treat the injured hostage and transport them to hospital. The hostage is not bleeding to death, giving plenty of time to resolve this situation.

Conditions to Spawn[]

The Hostage Situation incident can only spawn once level 3 calls have been unlocked. In Campaign mode, this happens on Duty #9. It is a rare incident.

This incident has an equal chance of spawning in any district on the map.

There are no modifiers that change the frequency of this incident occurring.

Resolution[]

The Hostage Situation incident must be reached within 900 seconds of real time (on SLOW game speed) or it will automatically fail.

The reputation reward for resolving this incident is +4.

The maximum possible penalty for ignoring this incident is -4, depending on multipliers from the current difficulty setting.

Scene Elements[]

This incident contains one scene with combined police and medical elements.

Description[]

The scene takes place inside a house. There is one criminal inside - a terrorist - armed with either a rifle or a shotgun. This makes him somewhat dangerous, especially since he has a high chance of attacking the police. An overwhelming response is recommended to avoid casualties. The terrorist must be arrested and taken to prison, but if he's injured in the fight he must be treated and transported to hospital instead.

Only once the terrorist is dealt with can medics finally approach the hostage. The hostage requires both treatment and transport to hospital.

Police[]

Hostage-taker
Criminal Arrest Fight
Chance to appear 100%
Arrest chance 100%
Chance to fight 80%
Weapon Rifle 50%
Shotgun 50%
Reputation reward +2
Ignore penalty -2
Appearance Always male

Medical[]

Hostage
Heavily injured Treat Hospitalize Initially blocked
Chance to appear 100%
Starting Hit Points 60-80
Bleeding No
Hospital required Yes
Blocked by... Hostage-taker
Reputation reward +2
Ignore penalty -2
Appearance Any adult