911/112 Operator Wiki
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The Empty Call is is either an emergency or non emergency.
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== Non Emergency ==
 
{{Incident Infobox
 
{{Incident Infobox
|injured = 1 (Dependent on variant)
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|injured =
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|police =
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|rescue =
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|fireres =
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|received_via = Call|id = gen12|title1 = Empty Call [Accidental 911 Call]}}
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=== Accidental 911 Call ===
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The most common variant is the accidental 911 call, where you respond to a man who accidentally called 911. The player hears cars, wind sounds and walking in the call.
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==== Call Choices & Dialogue ====
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{| class="article-table"
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|[[File:Empty Call - Accidental-0.png|thumb|220x220px]]
 
|}
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=== Children ===
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== Emergency (Under construction) ==
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=== Paralyzed ===
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{{Incident Infobox
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|injured = 1 [Dependent on variant]
 
|police = No
 
|police = No
|rescue = Yes
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|rescue = Yes [Dependent on variant]
 
|fireres = No
 
|fireres = No
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|received_via = Call|id = gen12|title1 = Empty Call [Medical Condition]}}
}}
 
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=== Children ===
   
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=== Hostage ===
The Empty call has 3 different scenarios, 2 of them don’t need any attention, while 1 does.
 
   
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===<nowiki/>===
Most common is the Unlocked version, where you respond to a man who had somehow turned on the phone by mistake and called 911. The other version is where there will be NO response at all, and you can hear the sound of little kids chattering.
 
   
 
===<nowiki/>===[[Category:Incidents]]
You can ask if the caller is in trouble, 1 beep for hostage, 2 for medical. The phone will then beep 2 times. Medical services will be then required to go to the person who is paralyzed and can’t speak.
 
[[Category:Incidents]]
 

Revision as of 17:05, 31 October 2020

The Empty Call is is either an emergency or non emergency.

Non Emergency

Accidental 911 Call

The most common variant is the accidental 911 call, where you respond to a man who accidentally called 911. The player hears cars, wind sounds and walking in the call.

Call Choices & Dialogue

Empty Call - Accidental-0

Children

Emergency (Under construction)

Paralyzed

Children

Hostage

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