911/112 Operator Wiki
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Electrocuted is a Scripted Call Incident featured in 911 Operator. This call has only one storyline, in which a man calls in to report that electrical cables have broken and electrocuted two children in a school's sports field.

As a Scripted Call, Electrocuted can only be triggered after the Earthquake, as part of that chain of events.

During Career play, it will only occur once in San Francisco, Duty 1.

Opening Lines[]

Speaker Line
Operator "911, what's your emergency?"
Caller "We need help. Some cables are hanging down on the field near the school, some kids are lying under the cables... I'll go get them out of there..."

Plot 1[]

(This call has only one possible plot-line.)

Summary[]

Following a massive earthquake, a man calls 911 and reports that he had spotted some high voltage electrical cables that had broken loose over a school sports field. Two children are lying still on the field. As the caller describes the situation, he also notices that some burst pipes are ejecting water onto the field. The caller is at first eager to rush over and help the children, but is quickly stopped by the operator who realizes the extreme danger.

The operator asks the caller a series of questions to clarify the situation and the potential dangers, then finally decides that the caller should not help the children - effectively saving his life. Police and medical teams are dispatched to the school, where they find one of the children already dead, the other severely injured. The surviving child is safely removed from the area and taken to a hospital.

On Site[]

ELECTROCUTED
Element Name Actions Notes
Caller Always white male.
Resolved by default.
School kid Hit Points 60 Always a child
Bleeding -0.2/sec
School kid Handle body Always a child
Initially disabled elements
(may become active depending on conversation or other events)
Caller Handle body Always white male.
  • On arrival, units discover two children lying on the school field, as well as the caller.
  • One of the children is heavily injured and bleeding, and must be treated and taken to hospital by ambulance.
  • The other child is already dead, and must be handled by the police. No transportation needed.
  • The caller will normally be Resolved by default, requiring no interaction. However if the caller was instructed to help the children, he will be electrocuted to death; his body would need to be handled by the police as well, with no transportation required.

Reputation[]

Dialog Choice Reputation
(ANSWER CALL) +4
Maximum possible: 4

Optimal Conversation[]

Speaker Dialogue Extra Effects
Operator 911, what's your emergency? Reputation +4
Caller We need help. Some cables are hanging down on the field near the school, some kids are lying under the cables... I'll go get them out of there...
ADDRESS
Operator Which field is it?
Caller The one at <address> Location discovered.
SECURE THE AREA
Operator First, secure the area.
Caller What do you mean?
LOOK AROUND
Operator I want you to look around, is there anything else going on besides the cables hanging down?
Caller Wait... the ground under the benches slid and there's some water flowing out, I guess some pipe has bursted.
ARE VICTIMS IN THE WATER?
Operator Are the victims lying in the water?
Caller Yes. Should I get them away from there?
JUST WAIT
Operator Approaching them would be too dangerous, you have to wait.
Caller Ok, I don't want to get hurt. Call ended.

Choices to Avoid[]

The only negative effect comes from telling the caller to HELP THEM, which will kill the caller and add another dead body to be processed by the police.

Otherwise, all choices will lead to a successful conclusion.

After Action Report[]

Condition ID If... After-Action Report Text
Electroc HELP THEM "Due to wrong operator instructions the caller was electrocuted. This resulted in casualty"
Helping ALERT OTHERS "Caller secured the area while waiting for emergency services."
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