Version History

As taken from: https://steamcommunity.com/app/503560/discussions/0/350543389013897259

v1.09.04 v1.05.31 v1.04.28 v1.04.21 v1.03.24 v1.03.08
 * maps update, many minor bugs fixed (missing stations etc)
 * new languages added (Korean, Portuguese)
 * fixed minor errors in calls
 * fixed issues with incidents not being generated.
 * minor fixes of Call Editor.
 * every Operator's quote now has a shorter version for buttons
 * calls number per duty rebalanced
 * bonuses rebalanced
 * equipment selling now possible
 * firing staff members now possible
 * equipment and vehicles of same type are stacked
 * time speed returns to the previous speed after call ends
 * server maps update!
 * minor CallEditor bugfixing
 * japanese addresses fixed
 * CallEditor can now be used to edit and upload your calls!
 * workshop calls are now supported! Download them from workshop to answer them in Free Game mode!
 * default calls modifications can now be made
 * linux version libraries compatibility FIXED
 * small cities with no road names fixed
 * Advanced Certification achievement level required lowered to 6 from 7
 * Pathfinding upgraded
 * Game Loading reconstructed to cause fewer hangups
 * fights happen less often
 * fighters can give up when overwhelmed
 * Japanese language added
 * alfa version of call editor can be found in CONTRIBUTORS beta!
 * calls answering can be disabled in Free Game mode
 * workshop support for custom languages!
 * calls files can now be edited
 * custom calls can now be added (and started by codes)
 * disappearing vehicles fixed
 * some empty lines in calls fixed
 * minor changes
 * Unique Stories mode added for career mode!
 * Russian language added
 * rename team code option added
 * teams reassignment possible by dragging
 * time management buttons (Z X as default)
 * keys reassignment possible
 * too high framerate fixed
 * muffle dialogs option added
 * minor bugfixes
 * some calls dead loops are fixed

v1.00.00 - Release version! v14.15 v12.23
 * French proofreading
 * "officer down" radio report
 * gun shot lines
 * cities names are localized
 * splash screen added
 * invisible fighters fixed
 * numerous minor bugs fixed
 * Final City - Washington!
 * 6 new generable calls: fights, fires, pains, car thefts and illegal parking
 * many more campaign calls added.
 * DLC Collectors Content is now supported
 * Different cities sizes are now supported
 * You can now choose to search and download "towns" too
 * Huge server side improvements
 * Menu performance improved
 * OnMouseOver effects and tips
 * French, Spanish and Polish now supported
 * New Tips pictures
 * Additional On-Site pictures
 * Difficulty balancing - shootings are more common, more reports, more calls, bigger penalties
 * The last unit can now leave, if there are no heavily injured
 * Correct Audio mixing
 * Tutorial is now voiceovered
 * Dozens of language, voice and mechanics fixes
 * Screenshots stored in persistent data path.
 * server update!
 * some towns are now also available to download
 * some previously unavailable cities are now fixed
 * more achievements unlocked
 * time management improved
 * units and equipment bonuses now work correctly
 * team members efficiency balancing
 * calls bugfixes and corrections
 * ultrawide resolution (21:9) now supported

v12.14
 * First Aid tips added to loading screen!
 * LINUX compatibility!
 * first achievements are possible to be unlocked!
 * campagin cities rebalanced
 * many smaller bugfixes

v12.07
 * you can reassign team members tasks by choosing them and clicking the target in OnSite window
 * status icons on/off by space button
 * news bar for important team messages
 * team members performance rebalanced
 * policemen and firemen can now very slowly secure heavily injured
 * added an option to mute the operator voice (good for streamers)
 * fixed issues with pathfinding
 * new duty time clock
 * loads of conversation fixes
 * dialog options shortened
 * fixed san francisco event (reset city required)
 * equipment and vehicles buyable by dragging
 * equipment saved and used correctly
 * teams checks before duty start
 * game saves after clicking "start deployment"
 * fighting bugfixes
 * team members die correctly
 * firemen vehicles are faster
 * enter button now confirms a window
 * Crash to desktop during some chases fixed
 * female radio voice added
 * Ignoring conversations rebalanced
 * changed conversations background sounds
 * not disappearing on mouseovers fixed
 * policemen ranks fixed
 * fixed zoom issues
 * added equipment descriptions
 * added loads of kickstarter backers photos
 * added sound and music settings
 * some cities errors are now supported


 * basic police copter is now cheaper

v11.09

RESET GAME DATA (IN INGAME OPTIONS) MIGHT BE REQUIRED!
 * game goes BETA
 * career mode unlocked
 * 5 cities in career mode
 * 2 new generable calls sets
 * 30 new scenario calls
 * balance: changed report popularities, speeds etc.
 * save game bugfixes
 * maps bugfixes
 * additional POIs
 * more cities available to download
 * second radio voice
 * many minor bugfixes

v09.24
 * money bonuses after duties for each reputation point
 * extra bonus for every 10 reputation points
 * new recruits (1-3) every duty
 * extended After Action Reports
 * "City Of The Day" feature in Free Game mode
 * added more supporters photos
 * fights are less possible
 * driving skill of the 1st team member influences speed and acceleration more.
 * performance fixes in menu
 * delete city option
 * reset button clears all data, inluding maps
 * map data fixes
 * map downloadment fixes
 * downloaded city is displayed as 1st
 * new Point of Interests in map data
 * back button in credits works

v09.13
 * fixed empty call dead loop
 * fixed camera movement
 * fixed tutorial deadends
 * only patrolling units respond to events now
 * only police vehicles can stop fugitives
 * visual fixes
 * added more supporters photos

v09.03
 * first alpha release to the Kickstarter community.